Amazing Chambers

Room review: Amazing Chambers: Sisters Island

Their description: Legend tells the story of two pretty sisters, Minah and Linah, who were inseparable. On one unfortunate day, one of them got kidnapped from their abode by pirates.

Being a Laksamana (an Admiral), you have been commanded by the King to investigate the kidnapping and disappearance of the sisters at the Pirates’ lair.

Whispers from the village says that the Sisters’ Islands emerged after a storm broke out after the kidnapping.

Unravel the mystery of the missing inseparable Sisters and the two mysterious islands that emerged overnight!


Sisters Island is a decent little adventure, if admittedly rough around the edges. There’s an attempt at sticking to a pirate-y setting (despite the fact that they couldn’t alter the rooms too much), a good mix of puzzles, and some fun flourishes. Unfortunately there’s also one egregiously anachronistic use of tech, and the room’s most rigorous puzzle is simultaneously the easiest to misinterpret.

Do note that searching skills are a must — although at least the hiding places aren’t unfair. Some aspects of this room also make it unsuitable for people with mobility issues.

I can’t actually talk about my favourite parts of the room without spoiling them, so I’ll just say that there are fun surprises in store, some of which may even impress experienced teams. Even if you think you already know the story of Sisters Island, this room is still solidly WORTH A TRY.

Puzzle difficulty: 3/5
Puzzle logic: 3/5
Multimedia aspect of puzzles: 2/5

Atmosphere and setting: 2/5
Exciting flourishes, use of technology or physical aspects: 2.5/5
Storyline integration: 2/5

Their suggested number of players: Up to 10
My suggested number of players: 2 to 4

Overall review: Amazing Chambers

Amazing Chambers is arguably more interesting as an industry case study than for its rooms themselves. Housed in a heritage building in Kampong Glam, it drew some flak from those who felt that this was a disrespectful use of the historical premises. Its defence: All its rooms are based on historical events or local folktales, with a focus on Malay culture. This is relatively rare in Singapore, with Amazing Chambers being only the second company (after Unravel) with a complete set of locally-themed rooms.

In the three rooms I’ve played so far, I did learn some new things about local folktales. Each room also ends on a strong narrative note. It’s a shame, then, that most puzzles weren’t integrated that gracefully into the storyline — and that the rooms include wildly anachronistic tech or setting details. (When it comes to creating a convincing setting, the company is probably also constrained by having to respect the heritage building’s original fittings.)

What about the rest of the experience? Amazing Chambers is affiliated with Trapped SG, and it does show. Its rooms have a slightly old-school feel despite the use of high-tech aspects, and some unfortunate flaws. Yet there are also standout puzzles, fun moments of discovery, and creative touches.

Overall, there are enough cool aspects that beginner teams will (hopefully) have a fun time — though jaded veterans may be harder to win over. Neither a company to dismiss nor one to rave about, Amazing Chambers is solidly WORTH A VISIT. Keep your expectations in check, and you’ll have more fun.

(You’ll also have to forgive their somewhat unfriendly customer policies, such as the possibility that you’ll have to play with strangers, and their S$2 deposit for lockers.)

Staff: Friendly and helpful. They are careful not to reveal too much when you call for help.

Hints: Via intercom phone.

Will your group be combined with strangers? Yes.

Rooms tried: 3 out of 7 current rooms

Recommended team size: 2 to 4 people


Specific room reviews

1603: Changi Naval Battle
Badang the Magnificent
Battle of Bukit Chandhu
Princess Radin Mas Ayu
Sang Nila Utama and The Lost Crown
Si Tanggang, The Ungrateful
Sisters Island


Amazing Chambers
http://amazingchambers.sg/

A new company with local-themed rooms??

I don’t usually post about rooms before I play them, but given the slow decline of Singapore’s escape room industry, I’m very intrigued by this new entrant: Amazing Chambers, which has seven (!!) rooms, each themed after a local myth or historical event.

Since I haven’t actually played these yet (and don’t know when I’ll be able to try them — though I’m eager to do so soon), this isn’t a recommendation — just a public service announcement of sorts. If you’ve already tried these rooms, do feel free to leave a comment!