Room review: The Escape Artist: Outpost X

Their description: A plague has settled in a once peaceful town, turning 98% of the population into mindless zombies, while those immune are in hiding, biding their time for an opportunity to escape.

By a stroke of luck, you catch wind of a military broadcast announcing an air evacuation at Outpost X – right in the heart of the city. You rally a band of survivors, equip yourselves and head out into the zombie infested lands…

Can you make it to the extraction point?

‘Fun’ might not be the first adjective one associates with a zombie apocalypse, but it’s probably the best one for Outpost X.

Part of the fun comes from various ways in which this room makes use of vertical space, resulting in its high physicality rating. Sadly, this makes it another room which is not for people with mobility issues.

But if you are able to play it, you’ll find a series of varied puzzles and fun tasks, some of which are integrated particularly well into the decor. (There are nice amusing moments in the decor, too.) The decor itself isn’t bad — the dedication to the theme fluctuates a little but there’s still an overall post-apocalyptic feel, particularly at one late-stage room.

Conveniently enough for cowards such as myself, the room isn’t particularly scary despite its theme. But that means that horror-seekers should keep their expectations low.

RECOMMENDED for fun and a challenge that’s a bit more physical rather than mental.

(Difficulty rating is based on a playthrough that didn’t use the Scout or Sage powers.)

Puzzle difficulty: 2.5/5
Puzzle logic: 4/5
Multimedia aspect of puzzles: 2/5

Atmosphere and setting: 4/5
Exciting flourishes, use of technology or physical aspects: 4/5
Storyline integration: 3.5/5

Their suggested number of players: 2 to 8
My suggested number of players: 3 to 4


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